+
.nz
USD
  • Account
  • Sign Up
  • Sign In
You have no items in your shopping cart.
ABOUT 1OUTLETS
Home Shopping Books Education & Teaching Schools & Teaching Instruction Methods Science & Technology Invent To Learn: Making, Tinkering, and Engineering in the Classroom
Sylvia Libow Martinez,Gary S. Stager Invent To Learn: Making, Tinkering, and Engineering in the Classroom

Sylvia Libow Martinez,Gary S. Stager Invent To Learn: Making, Tinkering, and Engineering in the Classroom

( 491 reviews ) See Reviews (1Outlets)

In stock *In Stock - Subject to stock availability at point of fulfilment. In the event whereby the item is out of stock or unable to provide the service, 1Outlets will cancel the order and issue a Full refund in-store credit to you. SKU : bcc5cf5ff6aff56333131c266f6db238

USD10.25
  • Buy 2 for USD9.66 each and save 6%
  • Buy 10 for USD9.12 each and save 12%
Qty:

**Free Shipping Worldwide available - Shipping time may vary depending on the address.

**Circumstances Reroute - This is a time of great stress and uncertainty. We are actively validating, routing and re-routing orders with our overseas merchants, logistic partners and airlines. Deliveries and supply may expect delays.

**In Stock (Low Inventory Warning) - Subject to stock availability at point of fulfilment. In the event whereby the item is out of stock or unable to provide the service, 1Outlets will cancel the order and issue a Full refund in-store credit to you (See Refunds).

**Report or Request Removal  - Any copyrighted, DMCA, inappropriate, offensive, prohibited, potentially Illegal Listings (Submit doc here).

Details

Ignite Young Minds with Invent To Learn!

Craft a world of discovery where young learners become inventors! Invent To Learn: Making, Tinkering, and Engineering in the Classroom is more than a book; it’s a spark! It's a comprehensive guide, igniting a passion for hands-on making, tinkering, and engineering in classrooms. Dive into the heart of STEM education, empowering educators to transform their classrooms into vibrant workshops. This book breathes life into learning, fostering creativity, problem-solving, and a deep understanding of how things work. Watch students collaborate, create, and experience the thrill of invention with Invent to Learn!

Dive Into the World of Invent To Learn:

  • Main Features:

    • Empowers educators with a blueprint for establishing making and tinkering spaces. It provides clear, concise steps to establish and cultivate STEM environments.
    • Details how to integrate engineering principles into the curriculum, offering practical examples and projects. It gives children the tools and foundation for exploration and creation.
    • Showcases a wealth of age-appropriate projects, from simple circuits to complex contraptions, designed to stimulate curiosity. Each project is designed to captivate young minds.
    • Offers guidance on assessment and evaluation in making and tinkering environments, helping educators measure student progress. It allows educators to track progress and celebrate achievements.
    • Provides practical advice on sourcing materials, managing classroom logistics, and fostering collaboration. It creates a collaborative environment filled with joy.
  • Benefits:

    • Fosters critical thinking and problem-solving skills through hands-on activities. It encourages kids to think outside the box.
    • Cultivates creativity, innovation, and a love for learning. It fuels the imagination of every child.
    • Promotes collaboration and teamwork among students as they build and solve challenges together. It helps to build bridges between classmates.
    • Encourages perseverance and resilience as students learn from their mistakes. It helps them to learn from their trials.
    • Develops a deeper understanding of STEM concepts through experiential learning. It helps students understand the fundamentals of science.
  • Unique Selling Points / Competitive Advantages:

    • Offers a practical, user-friendly approach, making making accessible to all educators, regardless of their background. It makes learning easily accessible.
    • Emphasizes the importance of play and exploration in learning, creating a fun and engaging environment. Children don't even realize they're learning.
    • Provides real-world examples and case studies of successful making programs. It offers the success stories to inspire others.
    • Focuses on the integration of technology and traditional tools, encouraging a balanced approach to making. It ensures that children have a balanced approach to learning.
    • Offers guidance on creating inclusive making environments for all learners. It helps educators to support and include all of the children.
  • Usage Scenarios:

    • Transforming a traditional classroom into a vibrant making workshop, with designated areas for building, testing, and collaboration. It involves collaboration to foster creative minds.
    • Integrating making projects into existing curriculum units, such as building a model bridge in a math class or designing a robot in a science class. It creates an environment to make learning accessible.
    • Creating after-school programs or summer camps focused on making and tinkering, providing opportunities for students to explore their interests. It encourages children to explore interests.
    • Facilitating collaborative projects, where students work together to design and build solutions to real-world problems. It helps kids to take on challenges together.
    • Supporting professional development for teachers, empowering them to become facilitators of making and engineering education. It encourages educators to expand their skills.
  • Customer Reviews / Testimonials:

    • "This book completely revolutionized my classroom! My students are more engaged, creative, and confident than ever before!" - Maria Rodriguez, Spain, 2022.
    • "Invent To Learn is a game-changer! It provides a simple plan to help anyone turn their classroom into a STEM playground." - David Chen, Canada, 2023.
    • "I love how accessible this book makes making! I see my students growing with their skills and building self-confidence.” - Aisha Khan, United Kingdom, 2023.
    • "This book has completely changed the game for me and my class. My students are engaged more than ever!" - Alex Johnson, USA, 2022.
    • "Finally, a guide that truly understands how to encourage and educate kids. A great addition to any classroom." - Elias Mueller, Germany, 2024.
  • Frequently Asked Questions (with answers):

    • Is this book suitable for beginners? Yes, it is designed for educators of all experience levels, providing clear guidance and practical tips.
    • What ages is the book appropriate for? The projects and concepts are designed to be adapted for children from elementary to middle school.
    • Does the book require expensive materials? No, the book focuses on using readily available, affordable materials.
    • How does this book address different learning styles? It encourages hands-on, project-based learning, which caters to a variety of learning preferences.
    • Can I use this book even if I don't have a dedicated making space? Yes, the book offers suggestions for setting up making areas in various classroom settings.

BUY NOW: Spark the next generation of innovators! With Invent To Learn, witness children's minds EXPLODE with curiosity and creativity, unlocking the power of making, tinkering, and engineering!

(Beta: User Generated 2024.0007)
Specification
Category: Books > Education & Teaching > Schools & Teaching > Instruction Methods > Science & Technology
Weight: 0.45359237kgs
Language: English
ISBN-13: 978-0989151108
Terms & Warning